Initial commit — Singular Particular Space v1

Homepage (site/index.html): integration-v14 promoted, Writings section
integrated with 33 pieces clustered by type (stories/essays/miscellany),
Writings welcome lightbox, content frame at 98% opacity.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-03-27 12:09:22 +02:00
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# skill-scout — commissioning skill extension
# Fetches purpose-specific external skills at commission time.
# Add this capability to the commissioning skill Step 3 (compose path)
# whenever a builder scion is being commissioned.
---
## When to run skill-scout
Run skill-scout before commissioning any builder scion. The sorter scion
and commit-tracker hook do not require external skills — they are covered
by their spore files alone. The builder scion does, because the quality
of its output depends on the aesthetic and technical conventions of the
build type (frontend-design, annotated-writing, etc.).
---
## Skill-scout decision table
| Section being built | Recommended external skill | Source |
|------------------------|--------------------------------------|---------------------------------|
| Home page (star-map) | frontend-design + ux-design | anthropics/skills + wondelai |
| Writings | annotated-writing | project skills (user-supplied) |
| Videos | frontend-design | anthropics/skills |
| Images (slideshow) | frontend-design | anthropics/skills |
| Playlists / Watchlists | frontend-design | anthropics/skills |
| Music gallery | frontend-design | anthropics/skills |
| Creature Playground | commissioning-skill (recursive) | this workspace |
| Any section (UI/UX) | ux-design (refactoring-ui + ux-heuristics) | wondelai/skills |
---
## Skill-scout process
1. Identify the section being built from the ToBuild/{section}/ path
2. Look up the recommended skill from the decision table above
3. Check whether the skill is already present in commissioning-skill/fetched-skills/
4. If absent: fetch from source
- For GitHub-hosted skills: clone or download the SKILL.md (and references/ if present)
- Save to commissioning-skill/fetched-skills/{skill-name}/
5. Set SCION_EXTERNAL_SKILL env var to the fetched skill path before spawning builder
6. Include fetched skill contents in the builder scion's commission package
## Fetched skill cache
```
commissioning-skill/
└── fetched-skills/
├── frontend-design/
│ └── SKILL.md
├── annotated-writing/
│ ├── SKILL.md
│ └── references/
└── ux-design/
└── SKILL.md
```
Fetched skills are cached between commission cycles. Do not re-fetch on
every commission — check the cache first. Re-fetch only if the skill file
is older than 7 days or if the parent explicitly requests a refresh.
---
## Skill-scout for Creature Playground
The Creature Playground section is special: scions build there autonomously.
The parent commissions a builder scion with the commissioning-skill itself
bundled (recursive commissioning). The scion can then commission sub-scions
of its own within the Playground scope. Output is for review only — nothing
in Creature Playground is deployed to the live site without explicit parent
review and JL's commit trigger.
---
## Integration point in commissioning skill
Add between Step 3b (reason through decision surface) and Step 3c (write
spore entries) for builder task class:
```
3b-scout: If task-class is builder:
- Identify section from ToBuild path
- Run skill-scout to fetch appropriate external skill
- Set SCION_EXTERNAL_SKILL to fetched skill path
- Proceed to 3c with external skill context available
```
The external skill content should be appended to the builder scion's spore
file reference list, not embedded inline — keep the spore file itself within
its token budget.